The Game's Evasion Move Warrants Recognition

If you've played the popular action RPG, or most other action-adventure title, chances are you're acquainted with the wonderful technique known as the “rolling dodge.” This avoidance maneuver enables your hero to execute a front, lateral, or rearward tumble to evade all incoming damage and create distance from opponents. Appears practical, right?

The dodge roll, though, has attracted plenty of criticism, not simply as a result of the somersault; it's been labeled dumb, a cheap tactic, and an unrealistic move — and in some cases, I see the point. Just imagine me tumbling about local Doppler gangs in another popular RPG — can't touch this Geralt! But the title's dodge roll stands as the roll to top all dodge rolls dodge rolls, and here's the reason.

Regarding this title, the creators discovered an excellent method to counter all sentiments claiming the maneuver is too easy: simply give each opponent overwhelming force, increase it further, and all heroes who dares come near them will appreciate deeply because of their evasion move, myself included. With so much on the line, pulling off a perfect dodge comes across as a triumph, rather than a cheap trick.

No different defensive move in Elden Ring comes close to this sense of satisfaction and dependability, because swift moves offer limited distance and blocking attempts are readily overcome by strong enemies. One player advised jumping as a go-to game avoidance strategy, but besides failing to offer ideal movement, I didn't see how receiving a fatal blow might boost my prospects of beating enemies (skill issue, perhaps).

Perfecting the Skill

While this evasion move grants reprieve in a famously difficult title, it requires practice. First of all, Elden Ring's dodge roll just activates a window of invulnerability after you release the dodge button, which prevents a hasty, frantic retreat from dangerous scenarios. Furthermore, even though it can transport you away from enemies, it's significantly more useful to utilize it as a moment to advance, preferably behind the opponent, and strike blows. In conclusion, it remains necessary to understand and anticipate enemy attacks, since evading too early of an extended wind-up may end your invincibility before the blow lands… resulting in severe damage.

A Well-Designed Feature

Although evasion-rolling in rapid sequence may look a bit ridiculous (kudos to the Witcher anew), this isn't really an option in Elden Ring. Of course, that fails to transform it into a believable battle technique — which is precisely why it would be pure horror to witness it in a title like Kingdom Come: Deliverance — yet we're discussing a dazzling imaginative experience we're talking about, therefore, it doesn't matter?

Like any proper dodge roll, the game's evasion sequence is improved by a little somersault-y hop at the commencement, providing a dynamic sensation as opposed to dropping the character downward. According to your loadout, the move can feel extremely nimble or somewhat sluggish, yet it's always quicker and smoother than the evasion moves found in Dark Souls. Certainly, you could plant your large weapon into the ground while equipped with it, but that's on you for avoiding ranged weapons (In jest — steer clear of the game using ranged options).

The Perfect Balance

Elden Ring's avoidance feature establishes an ideal equilibrium between difficulty and chance, granting chances of triumph while endangering that very prospect at the smallest error. Perfect this move, and you'll obtain not just victory, but gratification.

Michelle Wright
Michelle Wright

Tech journalist and gadget enthusiast with over a decade of experience reviewing cutting-edge electronics and consumer tech trends.